Ramen Snake
Ive made an unique twist on the usual snake game involving Medesa by adding a whole bunch of stuff to it which i rather have you found out yourself.
This game involves alot of ramen and alot of stuffing! so if that is something your looking for, then this is the game for you!
The game currently has two stages, stage 2 is still in development.
It also has two game modes, normal and endless.
The game is still in early development so it might not be the most polished, But if you run into any bugs or if you have an fun feature you have in mind that i could add, please let me know since i wanna make the game as fun as it can be! 
| Updated | 1 day ago |
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Noedelsoep |
| Made with | Godot |
| Tags | 2D, Adult, burping, Pixel Art, Retro, Singleplayer, Snake, stuffing |
| AI Disclosure | AI Assisted, Code |
Install instructions
you instal the zip, unzip then sellect this one. this should open the game.

Development log
- update 1.21 day ago
- Update 1.14 days ago
- New small update4 days ago
Comments
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FUCK YOU!!! STOP MAKING 67 JOKES!!!
I almost win my run, but then a ramen mini game appears. WHY THE FUCK DOES MY RUN HAVE TO END WHEN MY ACCURACY LANDS AT EXACTLY 67%??!!!
STOP DELIBERATELY SHUT THE GAME DOWN WHEN MY ACCURACY LANDS AT 67%!!! I AM NOT EVEN DONE TRACING IT NOR DO I EVEN TRY TO MAKE IT 67%!
If you really want to keep the joke, please make the joke ONLY WHEN the time runs out while having 67% accuracy.
On another note, really nice game and really fun to play. EXCEPT THE STUPID 6-7 MECHANISM IN THE RAMEN TRACE MINIGAME
im sorry!! lolololol it really is suppose to only show up when you draw it but i guess the system is really rough ill remove it for now xd but ill try to perfect the system
Promising, but the first thing I notice is that the belly doesn't exactly look right at small size. It's just a shrunken down version of the belly model in front of where the shirt would be, it looks weird to do the poke minigame at that stage.
Along with that, I feel like it's redundant to point out all the different obstacles that can appear on the map - you could easily just have "obstacle" be one tip and show how many varieties there are, instead of having a different tip for each one like chashu or fish cake. Of course that doesnt include the special ones like the corn that have unique effects.
yeah i originally wanted it to be connected to the model in the main game but i think after looking at it, your right ill be sure to change it up in the next patch. same for the obstacles!
If you wanna support this project, you can donate on my kofi page! but its not needed to play the game.
https://ko-fi.com/noedelsoep